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Gta 5 mod menu ps3 1.27 custom bounties
Gta 5 mod menu ps3 1.27 custom bounties







gta 5 mod menu ps3 1.27 custom bounties

SPRX Loader: allows you to read to Sprx file that must be placed in / dev_hdd0 / tmp (with these EBOOT'S you must change the name of sprx to Salfety4.sprx)

gta 5 mod menu ps3 1.27 custom bounties

OBJECT BYPASS: allows to generate any object in the game.Ĭorrect the debug mode / fix the start and the understanding of your game with your console in the debug mode (otherwise, your game will not start and will return to the XMB) rpf script in update.rpf that is used to use the online menus.

gta 5 mod menu ps3 1.27 custom bounties

SCRIPT BYPASS: allows you to use modified.

gta 5 mod menu ps3 1.27 custom bounties

This mod menu contains an EBOOT.BIN function for BLUS and BLES,

  • Set Car Upgrades (Armor, Breaks, Engine, Horn.Due to the great demand in the subject, I take the trouble to make a modification in the MOD MENU Salfety V4 for GTA V.
  • Selected RGB Color For Car (Primary / Secondary).
  • Player Minimap Blip Options (Scale & Sprite).
  • Object Spawner (Custom Input Or Preset Models).
  • Map Mods (Including Heist Aircraft Carrier).
  • Instant Wanted Level Changer (Get / Set).
  • External XML Teleport File Support (For Preset Teleport Locations).
  • It simply looks for certain memory patterns and performs some math to get to the new memory address after a game update. I also included an auto-update function (before I abandoned development of the tool), so users could continue to enjoy it after the game is updated and function locations change. With this, you can re-write the set_health() function to always return a high integer for your character's health instead of subtracting damage from it. RTM is used to write the RPC to memory and can also be used to overwrite or modify in-game functions (if you know their locations in memory). RTM, on the other hand, is real-time-modification of the memory on the PS3. This function is RPC (Remote Procedure Calling) that checks for input to tell it which in-game function to execute (such as set_visibility() or set_health()). This tool hooks into in-game functions (that run every frame) and modifies them in memory so that they call a custom function written into empty memory space. This was my first ever C# project (created ~2014), so please excuse the messy / ugly code.









    Gta 5 mod menu ps3 1.27 custom bounties